#include "Application.h"

HINSTANCE Application::instance;
bool Application::working;

HINSTANCE Application::Instance(void)
{
	return instance;
}

void Application::SetInstance(HINSTANCE instance)
{
	Application::instance = instance;
}

bool Application::Working(void)
{
	return working;
}

void Application::SetWorking(bool working)
{
	Application::working = working;
}